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Results 11-20 of 73 (Search time: 0.002 seconds).
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PreviewIssue DateTitleAuthor(s)
2017Functional impairment matters in the screening and diagnosis of gaming disorderBillieux, J.; King, D.; Higuchi, S.; Achab, S.; Bowden-Jones, H.; Hao, W.; Long, J.; Lee, H.; Potenza, M.; Saunders, J.; Poznyak, V.
2014My Facebook family: should adolescent psychiatric evaluation include information about online social networks?King, D.; Delfabbro, P.
2018Gamers’ insights into the phenomenology of normal gaming and game “addiction”: A mixed methods studyColder Carras, M.; Porter, A.; Van Rooij, A.; King, D.; Lange, A.; Carras, M.; Labrique, A.
2018Maladaptive coping styles in adolescents with internet gaming disorder symptomsSchneider, L.; King, D.; Delfabbro, P.
2019Video game monetization (e.g., 'loot boxes'): a blueprint for practical social responsibility measuresKing, D.; Delfabbro, P.
2019Internet Gaming Disorder: theory, assessment, treatment, and preventionKing, D.; Delfabbro, P.
2017Tolerance in Internet gaming disorder: a need for increasing gaming time or something else?King, D.; Herd, M.; Delfabbro, P.
2020Understanding gambling and gaming skill and its implications for the convergence of gaming with electronic gaming machinesDelfabbro, P.; King, D.; Gainsbury, S.M.
2018A cross-lagged study of developmental trajectories of video game engagement, addiction, and mental healthKrossbakken, E.; Pallesen, S.; Mentzoni, R.; King, D.; Molde, H.; Finserås, T.; Torsheim, T.
2016Exposure to and engagement with gambling marketing in social media: reported impacts on moderate-risk and problem gamblersGainsbury, S.; King, D.; Russell, A.; Delfabbro, P.; Derevensky, J.; Hing, N.