Please use this identifier to cite or link to this item:
https://hdl.handle.net/2440/29010
Type: | Conference paper |
Title: | What works in a design game? |
Author: | Woodbury, R. Shannon, S. Sterk, T. |
Citation: | CAADRIA 2001 : preprints of the 6th International Conference of the Association for Computer-Aided Architecture Design Research in Asia, Uiversity of Sydney, NSW, Australia, 19-21 April 2001 / John S. Gero (ed.) : pp. 411-420 |
Publisher: | KEY CENTRE OF DESIGN COMPUTING & COGNITION |
Publisher Place: | UNIVERSITY OF SYDNEY NSW 2006 |
Issue Date: | 2001 |
ISBN: | 1864870966 |
Conference Name: | International Conference on Computer Aided Architectural Design Research in Asia (6th : 2001 : University of Sydney) |
Editor: | Gero, J. Chase, S. Rosenman, M. |
Appears in Collections: | Architecture publications Aurora harvest 2 |
Files in This Item:
There are no files associated with this item.
Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.