Please use this identifier to cite or link to this item: https://hdl.handle.net/2440/36019
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dc.contributor.authorVan Den Hengel, A.-
dc.contributor.authorDick, A.-
dc.contributor.authorThormaehlen, T.-
dc.contributor.authorWard, B.-
dc.contributor.authorTorr, P.-
dc.contributor.editorChandler, M.-
dc.contributor.editorTrucco, E.-
dc.contributor.editorFisher, R.-
dc.date.issued2006-
dc.identifier.citationBritish Machine Vision Conference 2006 [electronic resource] / M.J. Chantler, E. Trucco & R.B. Fisher (eds.), vol I, pp. www1-9-
dc.identifier.isbn1904410146-
dc.identifier.urihttp://hdl.handle.net/2440/36019-
dc.description.abstractThis paper describes a method for generating a model-based reconstruction of a scene from image data. The method uses the camera models and point cloud typically generated by a structure-and-motion process as a starting point for developing a higher level model of the scene. The method relies on the user to provide a minimal amount of structural seeding information from which more complex geometry is extrapolated. The regularity typically present in man-made environments is used to minimise the interaction required, but also to improve the accuracy of fit. We demonstrate model based reconstructions obtained using this method.-
dc.description.statementofresponsibilityA. van den Hengel, A. Dick, T. Thormaehlen, P. Torr and B. Ward-
dc.description.urihttp://www.bmva.ac.uk/bmvc/2006/index.html-
dc.language.isoen-
dc.publisherBMVA-
dc.source.urihttp://www.bmva.ac.uk/bmvc/2006/papers/300.pdf-
dc.titleBuilding models of regular scenes from structure-and-motion-
dc.typeConference paper-
dc.contributor.conferenceBritish Machine Vision Conference (17th : 2006 : Edinburgh)-
dc.publisher.placeCDROM-
pubs.publication-statusPublished-
dc.identifier.orcidVan Den Hengel, A. [0000-0003-3027-8364]-
dc.identifier.orcidDick, A. [0000-0001-9049-7345]-
Appears in Collections:Aurora harvest
Computer Science publications

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