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https://hdl.handle.net/2440/42139
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DC Field | Value | Language |
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dc.contributor.author | Pumpa, Malcolm | en |
dc.contributor.author | Wyeld, Theodor G. | en |
dc.date.issued | 2006 | en |
dc.identifier.citation | Proceedings of Tenth International Conference on Information Visualization: pp.237-244 | en |
dc.identifier.uri | http://hdl.handle.net/2440/42139 | - |
dc.description.abstract | Current database technologies do not support contextualised representations of multi-dimensional narratives. This paper outlines a new approach to this problem using a multi-dimensional database served in a 3D game environment. Preliminary results indicate it is a particularly efficient method for the types of contextualised narratives used by Australian Aboriginal peoples to tell their stories about their traditional landscapes and knowledge practices. We discuss the development of a tool that complements rather than supplants direct experience of these traditional knowledge practices. | en |
dc.description.statementofresponsibility | Malcolm Pumpa and Theodor G Wyeld | en |
dc.publisher | IEEE | en |
dc.rights | © 2008, IEEE | en |
dc.subject | Aboriginal Knowledge Domain; Narrative as Metadata; Torque Game Engine as Information Interface | en |
dc.title | Database and narratological representation of Australian Aboriginal knowledge as information visualisation using a game engine | en |
dc.type | Conference paper | en |
dc.contributor.conference | International Conference on Information Visualization (10th : 2006 : London, England) | en |
dc.contributor.conference | IV'06 | en |
dc.identifier.doi | 10.1109/IV.2006.39 | en |
Appears in Collections: | Media Studies publications |
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