Please use this identifier to cite or link to this item: https://hdl.handle.net/2440/47385
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DC FieldValueLanguage
dc.contributor.authorCover, R.-
dc.date.issued2006-
dc.identifier.citationGame Studies: the international journal of computer game research, 2006; 6(1):www1-www14-
dc.identifier.issn1604-7982-
dc.identifier.urihttp://hdl.handle.net/2440/47385-
dc.language.isoen-
dc.publisherGame Studies-
dc.titleGaming (Ad)diction: Discourse, Identity, Time and Play in the Production of the Gamer Addiction Myth-
dc.typeJournal article-
pubs.publication-statusPublished-
Appears in Collections:Aurora harvest 6
Media Studies publications

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