Please use this identifier to cite or link to this item: https://hdl.handle.net/2440/42139
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Type: Conference paper
Title: Database and narratological representation of Australian Aboriginal knowledge as information visualisation using a game engine
Author: Pumpa, Malcolm
Wyeld, Theodor G.
Citation: Proceedings of Tenth International Conference on Information Visualization: pp.237-244
Publisher: IEEE
Issue Date: 2006
Conference Name: International Conference on Information Visualization (10th : 2006 : London, England)
IV'06
Statement of
Responsibility: 
Malcolm Pumpa and Theodor G Wyeld
Abstract: Current database technologies do not support contextualised representations of multi-dimensional narratives. This paper outlines a new approach to this problem using a multi-dimensional database served in a 3D game environment. Preliminary results indicate it is a particularly efficient method for the types of contextualised narratives used by Australian Aboriginal peoples to tell their stories about their traditional landscapes and knowledge practices. We discuss the development of a tool that complements rather than supplants direct experience of these traditional knowledge practices.
Keywords: Aboriginal Knowledge Domain; Narrative as Metadata; Torque Game Engine as Information Interface
Rights: © 2008, IEEE
DOI: 10.1109/IV.2006.39
Appears in Collections:Media Studies publications

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